Material is a relative term in architectural design and so may be used to designate materials which are considered to be virtual, or other materials which are natural. Some materials may be considered as combinations of the two. Certain veneers which are composed of images printed on plastic are a good example of this. Observationally therefore, virtual materials can be said not to exist without a natural physical substrate. Therefore, what separates a virtual material from a natural one is some aspect of the mind and perception as well as a process of representation to produce them.
Indeed, materiality in architecture is not limited to theoretical positions on the perceived materiality of images, texts, or other objects of representation. It may refer to the materiality of specific projects, where one would need to consider the full range of materials used. Discussions on the materiality of architecture are usually synonymous with structural and aesthetic concerns in architectural design and are typically unique with each project."
http://en.wikipedia.org/wiki/Materiality_(architecture)
Our studio is dealing with materiality recently. For architecture, materiality is a strategy or attitude that we learn from the quality of and the attitude towards the material. How to use it- the form and the purpose is significant. Material is not a two dimension element that we use on the surface of space, but also a three dimension element that can form a space and improve the experience of the space. To be specific, most material such as dust, asphalt and mud is both time related and altering coordinate with different circumstance. So by realizing the quality of one material, we can realize its’ materiality in design better.
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